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Textures Skies Conceptual Screen Shots Directed Prototype Projects Early Work

 

 
 image 1
Character Concept

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Character Texture Detail
& Color Study

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Character Design
   


The first sets of character, environment and icon concepts here are a refreshing effort to take a break from a long period of realism production development. Some of the influences are probably obvious. Other samples were from might have been productions that didn’t quite make it despite the promising potential they had. The final samples were a short fast solution to presenting a game concept with very little time to execute the presentation. The cover, sketch and breakdowns were mine and I then colored the additional page layouts finished by another artist.

Xena backgrounds were conceptual pieces I enhanced and developed from rough layouts provided to me. My contributions to the project were limited but enjoyable. The final samples were a short fast solution to presenting a game concept. The cover, sketch and breakdowns were mine and I then colored the additional page layouts finished by another artist.