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Textures Skies Conceptual Screen Shots Directed Prototype Projects Early Work

 

 
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AVP Demo
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AVP Demo
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AVP Demo
   

These were both group and individual efforts to pitch game product ideas. Two sets of these examples featured very early rapid development in the still very new and very unfinished Unreal 2 engine. Though still rough and unfinished they managed to capture the mood and some elements of the potential of the engine with our particular approach. Unfortunately FX textures can not be demonstrated here. The low poly RTS style buildings where my first 3D Max attempts at modeling and represented a new attempt to try a different kind of product.